Day 1
Idea, scope, and first screen.
Pick a tiny app idea, define the user, sketch the first version, and use Codex to create the starting point.
Young Builders Lab
A beginner-friendly class where teens learn how an idea becomes a simple working app with Codex, structure, testing, and a little taste.
Class promise
The goal is a first app they can explain: what it does, who it helps, how it changed, and what they would improve next.
Day 1
Pick a tiny app idea, define the user, sketch the first version, and use Codex to create the starting point.
Day 2
Add behavior, fix errors, ask better questions, and learn how to test instead of just trusting the AI.
Day 3
Improve the interface, finish the core flow, practice explaining it, and leave with a next-build plan.
Parent read
This class is designed to turn screen time into building time. Students still need adult support, good judgment, and realistic expectations, but they also deserve to see what making things feels like.
Parent interest
Send Bud the student's age, experience level, and what kind of app they might want to build.